GL.blendFunc

  1. void blendFunc(BlendingFactor sfactor, BlendingFactor dfactor)
  2. void blendFunc(uint buf, BlendingFactor sfactor, BlendingFactor dfactor)
  3. void blendFunc(BlendingFactor srcRGB, BlendingFactor dstRGB, BlendingFactor srcAlpha, BlendingFactor dstAlpha)
  4. void blendFunc(uint buf, BlendingFactor srcRGB, BlendingFactor dstRGB, BlendingFactor srcAlpha, BlendingFactor dstAlpha)
    struct GL
    @nogc @system nothrow static
    void
    blendFunc
    (
    uint buf
    ,
    BlendingFactor srcRGB
    ,
    BlendingFactor dstRGB
    ,
    BlendingFactor srcAlpha
    ,
    BlendingFactor dstAlpha
    )

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