opengl v1.0.1 (2020-03-13T07:38:57Z)
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GL.sampleCoverage
opengl
d
GL
struct
GL
@
nogc
@
system
nothrow static
void
sampleCoverage
(
float
value
,
bool
invert
)
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opengl
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GL
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cullFaceMode
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depthFunc
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minSampleShading
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static functions
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clear
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