GL.blendFunc

  1. void blendFunc(BlendingFactor sfactor, BlendingFactor dfactor)
  2. void blendFunc(uint buf, BlendingFactor sfactor, BlendingFactor dfactor)
  3. void blendFunc(BlendingFactor srcRGB, BlendingFactor dstRGB, BlendingFactor srcAlpha, BlendingFactor dstAlpha)
    struct GL
    @nogc @system nothrow static
    void
    blendFunc
    (
    BlendingFactor srcRGB
    ,
    BlendingFactor dstRGB
    ,
    BlendingFactor srcAlpha
    ,
    BlendingFactor dstAlpha
    )
  4. void blendFunc(uint buf, BlendingFactor srcRGB, BlendingFactor dstRGB, BlendingFactor srcAlpha, BlendingFactor dstAlpha)

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