Value | Meaning |
---|---|
highGL_DEBUG_SEVERITY_HIGH | for any GL error, dangerous undefined behaviour, or any shader compiler and linker errors |
mediumGL_DEBUG_SEVERITY_MEDIUM | for severe performance warnings, GLSL or other shader compiler and linker warnings, and use of currently deprecated behaviour |
lowGL_DEBUG_SEVERITY_LOW | for performance warnings from redundant state changes and trivial undefined behaviour |
notificationGL_DEBUG_SEVERITY_NOTIFICATION | for any message which is not an error or performance concern |