opengl ~master (2020-03-13T07:38:57Z)
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VertexArray.pointer
opengl
d
vertexarray
VertexArray
struct
VertexArray
void
pointer
(
uint
index
,
int
size
= 4
,
VertexAttribType
type
=
VertexAttribType.float_
,
bool
normalized
= false
,
uint
stride
= 0
,
void
*
pointer
= null
)
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