opengl ~master (2020-03-13T07:38:57Z)
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VertexArray.drawIndexed
opengl
d
vertexarray
VertexArray
void
drawIndexed
(PrimitiveType mode, ubyte[] indices)
void
drawIndexed
(PrimitiveType mode, uint count, ubyte[] indices)
void
drawIndexed
(PrimitiveType mode, ushort[] indices)
void
drawIndexed
(PrimitiveType mode, uint count, ushort[] indices)
struct
VertexArray
void
drawIndexed
(
PrimitiveType
mode
,
uint
count
,
ushort
[]
indices
)
void
drawIndexed
(PrimitiveType mode, uint[] indices)
void
drawIndexed
(PrimitiveType mode, uint count, uint[] indices)
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