| Value | Meaning | 
|---|---|
| highGL_DEBUG_SEVERITY_HIGH | for any GL error, dangerous undefined behaviour, or any shader compiler and linker errors  | 
| mediumGL_DEBUG_SEVERITY_MEDIUM | for severe performance warnings, GLSL or other shader compiler and linker warnings, and use of currently deprecated behaviour  | 
| lowGL_DEBUG_SEVERITY_LOW | for performance warnings from redundant state changes and trivial undefined behaviour  | 
| notificationGL_DEBUG_SEVERITY_NOTIFICATION | for any message which is not an error or performance concern  |