glInvalidateBufferData

glInvalidateBufferData: man4/glInvalidateBufferData.xml

glInvalidateBufferData invalidates all of the content of the data store of a buffer object. After invalidation, the content of the buffer's data store becomes undefined.

@OpenGL_Version(OGLIntroducedIn.V4P3)
@OpenGL_Extension("GL_ARB_invalidate_subdata")
fn_glInvalidateBufferData glInvalidateBufferData;

See Also

glInvalidateTexSubImage,, glInvalidateTexImage, glInvalidateBufferSubData, glInvalidateFramebuffer, glInvalidateSubFramebuffer.

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