glDispatchCompute

glDispatchCompute: man4/glDispatchCompute.xml

glDispatchCompute launches one or more compute work groups. Each work group is processed by the active program object for the compute shader stage. While the individual shader invocations within a work group are executed as a unit, work groups are executed completely independently and in unspecified order. num_groups_x, num_groups_y and num_groups_z specify the number of local work groups that will be dispatched in the X, Y and Z dimensions, respectively.

@OpenGL_Version(OGLIntroducedIn.V4P3)
@OpenGL_Extension("GL_ARB_compute_shader")
fn_glDispatchCompute glDispatchCompute;

See Also

glDispatchComputeIndirect.

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