glObjectPtrLabel

glObjectPtrLabel: man4/glObjectPtrLabel.xml

glObjectPtrLabel labels the sync object identified by ptr. label is the address of a string that will be used to label the object. length contains the number of characters in label. If length is negative, it is implied that label contains a null-terminated string. If label is null, any debug label is effectively removed from the object.

@OpenGL_Version(OGLIntroducedIn.V4P3)
@OpenGL_Extension("GL_KHR_debug")
fn_glObjectPtrLabel glObjectPtrLabel;

See Also

glPushDebugGroup, glPopDebugGroup, glObjectLabel.

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