glIsSync

glIsSync: man4/glIsSync.xml

glIsSync returns GL_TRUE if sync is currently the name of a sync object. If sync is not the name of a sync object, or if an error occurs, glIsSync returns GL_FALSE. Note that zero is not the name of a sync object.

glIsSync is available only if the GL version is 3.2 or greater.

@OpenGL_Version(OGLIntroducedIn.V3P2)
@OpenGL_Extension("GL_ARB_sync")
fn_glIsSync glIsSync;

See Also

glFenceSync, glWaitSync, glClientWaitSync, glDeleteSync

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