glGenTextures

glGenTextures: man4/glGenTextures.xml

glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures. The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture ). Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.

@OpenGL_Version(OGLIntroducedIn.V1P1)
fn_glGenTextures glGenTextures;

See Also

glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glDeleteTextures, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter

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