glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glGenTextures, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexParameter
Copyright© 1991-2006 Silicon Graphics, Inc. Copyright© 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
Page generated by adrdox
glDeleteTextures: man4/glDeleteTextures.xml
glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures ). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture). glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.