glVertexAttribPointer, glEnableVertexAttribArray, glDisableVertexAttribArray
Copyright 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Page generated by adrdox
glVertexAttribDivisor: man3/glVertexAttribDivisor.xml
glVertexAttribDivisor modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a single draw call. If divisor is zero, the attribute at slot index advances once per vertex. If divisor is non-zero, the attribute advances once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as instanced if its GL_VERTEX_ATTRIB_ARRAY_DIVISOR value is non-zero. index must be less than the value of GL_MAX_VERTEX_ATTRIBS.
glVertexAttribDivisor is available only if the GL version is 3.3 or higher.