Certain aspects of GL behavior, when there is room for interpretation, can be controlled with hints. A hint is specified with two arguments. target is a symbolic constant indicating the behavior to be controlled, and mode is another symbolic constant indicating the desired behavior. The initial value for each target is GL_DONT_CARE. mode can be one of the following: Though the implementation aspects that can be hinted are well defined, the interpretation of the hints depends on the implementation. The hint aspects that can be specified with target, along with suggested semantics, are as follows:
The interpretation of hints depends on the implementation. Some implementations ignore glHint settings.
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glHint: man3/glHint.xml
Certain aspects of GL behavior, when there is room for interpretation, can be controlled with hints. A hint is specified with two arguments. target is a symbolic constant indicating the behavior to be controlled, and mode is another symbolic constant indicating the desired behavior. The initial value for each target is GL_DONT_CARE. mode can be one of the following: Though the implementation aspects that can be hinted are well defined, the interpretation of the hints depends on the implementation. The hint aspects that can be specified with target, along with suggested semantics, are as follows:
The interpretation of hints depends on the implementation. Some implementations ignore glHint settings.