glGenFramebuffers, glBindFramebuffer, glGenRenderbuffers, glFramebufferTexture, glFramebufferTextureFace
Copyright 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
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glFramebufferTextureLayer: man3/glFramebufferTextureLayer.xml
glFramebufferTextureLayer operates like glFramebufferTexture, except that only a single layer of the texture level, given by layer, is attached to the attachment point. If texture is not zero, layer must be greater than or equal to zero. texture must either be zero or the name of an existing three-dimensional texture, one- or two-dimensional array texture, or multisample array texture.
glFramebufferTextureLayer is available only if the GL version is 3.2 or greater.