gluEndCurve

gluBeginCurve: man2/gluBeginCurve.xml

Use gluBeginCurve to mark the beginning of a NURBS curve definition. After calling gluBeginCurve, make one or more calls to gluNurbsCurve to define the attributes of the curve. Exactly one of the calls to gluNurbsCurve must have a curve type of GLU_MAP1_VERTEX_3 or GLU_MAP1_VERTEX_4. To mark the end of the NURBS curve definition, call gluEndCurve. GL evaluators are used to render the NURBS curve as a series of line segments. Evaluator state is preserved during rendering with glPushAttrib ( GLU_EVAL_BIT ) and glPopAttrib (). See the glPushAttrib reference page for details on exactly what state these calls preserve.

@OpenGL_Version(OGLIntroducedIn.Unknown)
fn_gluEndCurve gluEndCurve;

See Also

gluBeginSurface, gluBeginTrim, gluNewNurbsRenderer, gluNurbsCurve, glPopAttrib, glPushAttrib

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