glResetMinmax resets the elements of the current minmax table to their initial values: the `maximum'' element receives the minimum possible component values, and the `minimum'' element receives the maximum possible component values.
glResetMinmax is present only if ARB_imaging is returned when glGetString is called with an argument of GL_EXTENSIONS.
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glResetMinmax: man2/glResetMinmax.xml
glResetMinmax resets the elements of the current minmax table to their initial values: the `maximum'' element receives the minimum possible component values, and the `minimum'' element receives the maximum possible component values.
glResetMinmax is present only if ARB_imaging is returned when glGetString is called with an argument of GL_EXTENSIONS.