glBindBuffer, glClientActiveTexture, glColorPointer, glEdgeFlagPointer, glFogCoordPointer, glFeedbackBuffer, glGetVertexAttribPointerv, glIndexPointer, glNormalPointer, glSecondaryColorPointer, glSelectBuffer, glTexCoordPointer, glVertexAttribPointer, glVertexPointer
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
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glGetPointerv: man2/glGetPointerv.xml
glGetPointerv returns pointer information. pname is a symbolic constant indicating the pointer to be returned, and params is a pointer to a location in which to place the returned data. For all pname arguments except GL_FEEDBACK_BUFFER_POINTER and GL_SELECTION_BUFFER_POINTER, if a non-zero named buffer object was bound to the GL_ARRAY_BUFFER target (see glBindBuffer ) when the desired pointer was previously specified, the pointer returned is a byte offset into the buffer object's data store. Buffer objects are only available in OpenGL versions 1.5 and greater.
glGetPointerv is available only if the GL version is 1.1 or greater. GL_FOG_COORD_ARRAY_POINTER and GL_SECONDARY_COLOR_ARRAY_POINTER are available only if the GL version is 1.4 or greater. The pointers are all client-side state. The initial value for each pointer is 0. For OpenGL versions 1.3 and greater, or when the ARB_multitexture extension is supported, querying the GL_TEXTURE_COORD_ARRAY_POINTER returns the value for the active client texture unit.