glBindBufferRange

glBindBufferRange: man3/glBindBufferRange.xml

glBindBufferRange binds a range the buffer object buffer represented by offset and size to the binding point at index index of the array of targets specified by target. Each target represents an indexed array of buffer binding points, as well as a single general binding point that can be used by other buffer manipulation functions such as glBindBuffer or glMapBuffer. In addition to binding a range of buffer to the indexed buffer binding target, glBindBufferRange also binds the range to the generic buffer binding point specified by target. offset specifies the offset in basic machine units into the buffer object buffer and size specifies the amount of data that can be read from the buffer object while used as an indexed target.

@OpenGL_Version(OGLIntroducedIn.V3P0)
@OpenGL_Extension("GL_ARB_uniform_buffer_object")
fn_glBindBufferRange glBindBufferRange;

See Also

glGenBuffers, glDeleteBuffers, glBindBuffer, glBindBufferBase, glMapBuffer, glUnmapBuffer,

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