glFramebufferTextureMultisampleMultiviewOVR

:

@OpenGL_Version(OGLIntroducedIn.Unknown)
@OpenGL_Extension("GL_OVR_multiview_multisampled_render_to_texture")
fn_glFramebufferTextureMultisampleMultiviewOVR glFramebufferTextureMultisampleMultiviewOVR;

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