glIsBuffer

glIsBuffer: man4/glIsBuffer.xml

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE. A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object.

@OpenGL_Version(OGLIntroducedIn.V1P5)
fn_glIsBuffer glIsBuffer;

See Also

glBindBuffer, glDeleteBuffers, glGenBuffers, glGet

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